drm/i915: Check fb stride against plane max stride
commit 4e0b83a5 ("drm/i915: Extract per-platform plane->check() functions") removed the plane max stride check for sprite planes. I was going to add it back when introducing GTT remapping for the display, but after further thought it seems better to re-introduce it separately. So let's add the max stride check back. And let's do it in a nicer form than what we had before and do it for all plane types (easy now that we have the ->max_stride() plane vfunc). Only sprite planes really need this for now since primary planes are capable of scanning out the current max fb size we allow, and cursors have more stringent stride checks elsewhere. Cc: José Roberto de Souza <jose.souza@intel.com> Fixes: 4e0b83a5 ("drm/i915: Extract per-platform plane->check() functions") Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180918140243.12207-1-ville.syrjala@linux.intel.comReviewed-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
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