Commit fc522f3b authored by Dmitry Torokhov's avatar Dmitry Torokhov

Input: libps2 - remove special handling of ACK for command byte

When getting unexpected data while waiting for an acknowledgement it does
not matter what command phase is currently executed, and ps2_handle_ack()
should indicate that no further processing is needed for the received data
byte. Remove PS2_FLAG_ACK_CMD and associated handling.

Note that while it is possible to make ps2_handle_ack (and
ps2_handle_repsonse) return void, it will be done when the code will be
converted to common PS/2 interrupt handler later.
Reviewed-by: default avatarRaul E Rangel <rrangel@chromium.org>
Link: https://lore.kernel.org/r/20230511185252.386941-3-dmitry.torokhov@gmail.comSigned-off-by: default avatarDmitry Torokhov <dmitry.torokhov@gmail.com>
parent 100e1695
......@@ -253,9 +253,6 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
for (i = 0; i < receive; i++)
ps2dev->cmdbuf[(receive - 1) - i] = param[i];
/* Signal that we are sending the command byte */
ps2dev->flags |= PS2_FLAG_ACK_CMD;
/*
* Some devices (Synaptics) peform the reset before
* ACKing the reset command, and so it can take a long
......@@ -267,9 +264,7 @@ int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
if (rc)
goto out_reset_flags;
/* Now we are sending command parameters, if any */
ps2dev->flags &= ~PS2_FLAG_ACK_CMD;
/* Send command parameters, if any. */
for (i = 0; i < send; i++) {
rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2);
if (rc)
......@@ -436,7 +431,7 @@ bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
*/
dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data);
ps2dev->flags &= ~PS2_FLAG_WAITID;
return ps2dev->flags & PS2_FLAG_ACK_CMD;
return true;
}
if (!ps2dev->nak) {
......
......@@ -28,7 +28,6 @@
#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
#define PS2_FLAG_ACK_CMD BIT(5) /* Waiting to ACK the command (first) byte */
struct ps2dev {
struct serio *serio;
......
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