Commit ff27a06a authored by David Miller's avatar David Miller Committed by Arnaldo Carvalho de Melo

perf top: Start display thread earlier

If events are coming in at a rate such that the event processing thread
can barely keep up, our initial run of the event ring will almost never
terminate and this delays the starting of the display thread.

The screen basically stays black until the event thread can get out of
it's endless loop.

Therefore, start the display thread before we start processing the ring
buffer.

This also make sure that we always have the user requested real time
setting engaged when processing the ring.
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
Tested-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
Cc: Jiri Olsa <jolsa@kernel.org>
Cc: Kan Liang <kan.liang@linux.intel.com>
Cc: Namhyung Kim <namhyung@kernel.org>
Link: http://lkml.kernel.org/r/20181030.223003.2242527041807905962.davem@davemloft.netSigned-off-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
parent 76b0b801
......@@ -1134,11 +1134,6 @@ static int __cmd_top(struct perf_top *top)
if (!target__none(&opts->target))
perf_evlist__enable(top->evlist);
/* Wait for a minimal set of events before starting the snapshot */
perf_evlist__poll(top->evlist, 100);
perf_top__mmap_read(top);
ret = -1;
if (pthread_create(&thread, NULL, (use_browser > 0 ? display_thread_tui :
display_thread), top)) {
......@@ -1156,6 +1151,11 @@ static int __cmd_top(struct perf_top *top)
}
}
/* Wait for a minimal set of events before starting the snapshot */
perf_evlist__poll(top->evlist, 100);
perf_top__mmap_read(top);
while (!done) {
u64 hits = top->samples;
......
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