- 18 Oct, 2011 3 commits
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Jakob Bornecrantz authored
This fixes kernel panics when running the vbltest from the drm repo. We can't just skip initializing the vblank system since it sets up certain state for us, see: "vmwgfx: Enable use of the vblank system." Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Make sure we null the display private, make sure we catch and handle vblank failing to init and don't call vblank_cleanup if we haven't initialized the display system. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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- 12 Oct, 2011 2 commits
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Ilija Hadzic authored
Looks like the same pcie gen2 speed initialization for Evergreen also works on Cayman and seems to come up fine, so enable it if the module parameter says so Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Ilija Hadzic authored
Enabling pcie gen2 speed was skipped for Northern Islands AISCs, although it looks like it works just fine with the same initialization sequence used for evergreen. According to Alex D. gen2 init was skipped to prevent a crash that has been caused by some other bug that has been fixed in the meantime; so now it should be safe to enable it. Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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- 11 Oct, 2011 2 commits
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Thomas Hellstrom authored
Also improve a bit on the Kconfig help. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Adam Jackson authored
Signed-off-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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- 10 Oct, 2011 11 commits
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git://people.freedesktop.org/~keithp/linuxDave Airlie authored
* 'drm-intel-next' of git://people.freedesktop.org/~keithp/linux: drm/i915: Dumb down the semaphore logic drm/i915: pass ELD to HDMI/DP audio driver drm: support routines for HDMI/DP ELD drm/i915: Enable dither whenever display bpc < frame buffer bpc drm/i915: Enable dither whenever display bpc < frame buffer bpc
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Thomas Hellstrom authored
Make sure the device is processing the fifo when these functions are called in case they might sleep waiting for an event. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Add a way to send DRM events down the gpu fifo by attaching them to fence objects. This may be useful for Xserver swapbuffer throttling and page-flip done notifications. Bump version to 2.2 to signal the availability of the FENCE_EVENT ioctl. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
This function will be used also by the upcoming fence event code, so break it out and add a comment about the functionality. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Alex Deucher authored
If a card wasn't PCIE, we always set the DMA mask to 32 bits. This is only applies to the old rage128/r1xx gart block on early radeon asics (~r1xx-r4xx). Newer PCI and IGP cards can handle 40 bits just fine. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: Chen Jie <chenj@lemote.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Michael Witten authored
The value of RADEON_DEBUGFS_MAX_NUM_FILES has been used to specify the size of an array, each element of which looks like this: struct radeon_debugfs { struct drm_info_list *files; unsigned num_files; }; Consequently, the number of debugfs files may be much greater than RADEON_DEBUGFS_MAX_NUM_FILES, something that the current code ignores: if ((_radeon_debugfs_count + nfiles) > RADEON_DEBUGFS_MAX_NUM_FILES) { DRM_ERROR("Reached maximum number of debugfs files.\n"); DRM_ERROR("Report so we increase RADEON_DEBUGFS_MAX_NUM_FILES.\n"); return -EINVAL; } This commit fixes this make, and accordingly renames: RADEON_DEBUGFS_MAX_NUM_FILES to: RADEON_DEBUGFS_MAX_COMPONENTS Signed-off-by: Michael Witten <mfwitten@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Alex Deucher authored
When force == false, we don't do load detection in the connector detect functions. Unforunately, we also return the previous connector state so we never get disconnect events for DVI-I, DVI-A, or VGA. Save whether we detected the monitor via load detection previously and use that to determine whether we return the previous state or not. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=41561Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@kernel.org Signed-off-by: Dave Airlie <airlied@redhat.com>
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Alex Deucher authored
DVI-D and HDMI-A are digital only, so there's no need to attempt analog load detect. Also, skip bail before the !force check, or we fail to get a disconnect events. The next patches in the series attempt to fix disconnect events for connectors with analog support (DVI-I, HDMI-B, DVI-A). Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=41561Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@kernel.org Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jean Delvare authored
Commit 9b9fe724 accidentally used RADEON_GPIO_EN_* where RADEON_GPIO_MASK_* was intended. This caused improper initialization of I2C buses, mostly visible when setting i2c_algo_bit.bit_test=1. Using the right constants fixes the problem. Signed-off-by: Jean Delvare <jdelvare@suse.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Cc: Jerome Glisse <j.glisse@gmail.com> Cc: stable@kernel.org Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Contexts, surfaces and streams allocate persistent kernel memory as the direct result of user-space requests. Make sure this memory is accounted as graphics memory, to avoid DOS vulnerabilities. Also take the TTM read lock around resource creation to block switched-out dri clients from allocating resources. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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- 05 Oct, 2011 22 commits
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Inki Dae authored
This patch is a DRM Driver for Samsung SoC Exynos4210 and now enables only FIMD yet but we will add HDMI support also in the future. this patch is based on git repository below: git://people.freedesktop.org/~airlied/linux.git branch name: drm-next commit-id: 88ef4e3f you can refer to our working repository below: http://git.infradead.org/users/kmpark/linux-2.6-samsung branch name: samsung-drm We tried to re-use lowlevel codes of the FIMD driver(s3c-fb.c based on Linux framebuffer) but couldn't so because lowlevel codes of s3c-fb.c are included internally and so FIMD module of this driver has its own lowlevel codes. We used GEM framework for buffer management and DMA APIs(dma_alloc_*) for buffer allocation so we can allocate physically continuous memory for DMA through it and also we could use CMA later if CMA is applied to mainline. Refer to this link for CMA(Continuous Memory Allocator): http://lkml.org/lkml/2011/7/20/45 this driver supports only physically continuous memory(non-iommu). Links to previous versions of the patchset: v1: < https://lwn.net/Articles/454380/ > v2: < http://www.spinics.net/lists/kernel/msg1224275.html > v3: < http://www.spinics.net/lists/dri-devel/msg13755.html > v4: < http://permalink.gmane.org/gmane.comp.video.dri.devel/60439 > v5: < http://comments.gmane.org/gmane.comp.video.dri.devel/60802 > Changelog v2: DRM: add DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl command. this feature maps user address space to physical memory region once user application requests DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl. DRM: code clean and add exception codes. Changelog v3: DRM: Support multiple irq. FIMD and HDMI have their own irq handler but DRM Framework can regiter only one irq handler this patch supports mutiple irq for Samsung SoC. DRM: Consider modularization. each DRM, FIMD could be built as a module. DRM: Have indenpendent crtc object. crtc isn't specific to SoC Platform so this patch gets a crtc to be used as common object. created crtc could be attached to any encoder object. DRM: code clean and add exception codes. Changelog v4: DRM: remove is_defult from samsung_fb. is_default isn't used for default framebuffer. DRM: code refactoring to fimd module. this patch is be considered with multiple display objects and would use its own request_irq() to register a irq handler instead of drm framework's one. DRM: remove find_samsung_drm_gem_object() DRM: move kernel private data structures and definitions to driver folder. samsung_drm.h would contain only public information for userspace ioctl interface. DRM: code refactoring to gem modules. buffer module isn't dependent of gem module anymore. DRM: fixed security issue. DRM: remove encoder porinter from specific connector. samsung connector doesn't need to have generic encoder. DRM: code clean and add exception codes. Changelog v5: DRM: updated fimd(display controller) driver. added various pixel formats, color key and pixel blending features. DRM: removed end_buf_off from samsung_drm_overlay structure. this variable isn't used and end buffer address would be calculated by each sub driver. DRM: use generic function for mmap_offset. replaced samsung_drm_gem_create_mmap_offset() and samsung_drm_free_mmap_offset() with generic ones applied to mainline recentrly. DRM: removed unnecessary codes and added exception codes. DRM: added comments and code clean. Changelog v6: DRM: added default config options. DRM: added padding for 64-bit align. DRM: changed prefix 'samsung' to 'exynos' Signed-off-by: Inki Dae <inki.dae@samsung.com> Signed-off-by: Joonyoung Shim <jy0922.shim@samsung.com> Signed-off-by: Seung-Woo Kim <sw0312.kim@samsung.com> Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com> Reviewed-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Dave Airlie authored
* drm-vmware-next: (26 commits) vmwgfx: Minor cleanups vmwgfx: Bump driver minor to advertise support for new ioctls. vmwgfx: Be more strict with fb depths when using screen objects vmwgfx: Handle device surface memory limit vmwgfx: Make sure we always have a user-space handle to use for objects that are backing kms framebuffers. vmwgfx: Optimize the command submission resource list vmwgfx: Fix up query processing vmwgfx: Allow reference and unreference of NULL fence objects. vmwgfx: minor dmabuf utilities cleanup vmwgfx: Disallow user space to send present and readback commands vmwgfx: Add present and readback ioctls vmwgfx: Place overlays in GMR area if we can vmwgfx: Drop 3D Legacy Display Unit support vmwgfx: Require HWV8 for 3d support vmwgfx: Add screen object support vmwgfx: Add dmabuf helper functions for pinning vmwgfx: Refactor common display unit functions to shared file vmwgfx: Expand the command checker to cover screen object commands vmwgfx: Break out dirty submission code vmwgfx: Break out execbuf command processing ...
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Thomas Hellstrom authored
As suggested by Konrad Rzeszutek Wilk Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Make surfaces swappable. Make sure we honor the maximum amount of surface memory the device accepts. This is done by potentially reading back surface contents not used by the current command submission and storing it locally in buffer objects. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
vmwgfx: Make sure we always have a user-space handle to use for objects that are backing kms framebuffers. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Use a list for resources referenced during command submission, instead of an array. As long as we don't implement parallell command submission this works fine and simplifies things a bit. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Previously, query results could be placed in any buffer object, but since we didn't allow pinned buffer objects, query results could be written when that buffer was evicted, corrupting data in other buffers. Now, require that buffers holding query results are no more than two pages large, and allow one single pinned such buffer. When the command submission code encounters query result structures in other buffers, the queries in the pinned buffer will be finished using a query barrier for the last hardware context using the buffer. Also if the command submission code detects that a new hardware context is used for queries, all queries of the previous hardware context is also flushed. Currently we use waiting for a no-op occlusion query as a query barrier for a specific context. The query buffer is also flushed and unpinned on context destructions, master drops and before scanout bo placement. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
The execbuf utils may call reference on NULL fence objects. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
Add / fix some function comments. Don't move out an fbdev framebuffer when unused. Just unpin. Only have a single function that computes a SVGAGuestPtr from the buffer's current placement, and make it more versatile by accepting a struct ttm_buffer_object Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
When we hae screen objects we are allowed to place the overlay source in the GMR area, do this as this will save precious VRAM. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Since 3D requires HWv8 and screen objects is always available on those hosts we only need the screen objects path for surfaces. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
On lower versions, the way we mix 2D and 3D may be too slow. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
More preparation for Screen Object support. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Jakob Bornecrantz authored
In preperation for screen objects, still leaves the delayed workqueue for surface updates in place. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Thomas Hellstrom authored
This will make it easier to execute commands operating on user-space resources but generated by the kernel. JB: Added tracking if the sw_context was called from the kernel or userspace. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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