- 21 Apr, 2013 4 commits
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Charles Keepax authored
Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Richard Fitzgerald <rf@opensource.wolfsonmicro.com> Acked-by: Vinod Koul <vinod.koul@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Charles Keepax authored
The buffer passed to the copy callback should not be const because the copy callback can be used for capture and playback. Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Richard Fitzgerald <rf@opensource.wolfsonmicro.com> Acked-by: Vinod Koul <vinod.koul@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Charles Keepax authored
Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Richard Fitzgerald <rf@opensource.wolfsonmicro.com> Acked-by: Vinod Koul <vinod.koul@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Charles Keepax authored
The app_pointer is managed locally by the compress core for memory mapped DSPs but for DSPs that are not memory mapped this would have to be manually updated from within the DSP driver itself, which is hardly very idiomatic. This patch switches to using the cumulative values to calculate the available buffer space because these are already gracefully passed out of the DSP driver to the compress core and otherwise should be functionally equivalent. Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Richard Fitzgerald <rf@opensource.wolfsonmicro.com> Acked-by: Vinod Koul <vinod.koul@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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- 18 Apr, 2013 14 commits
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Takashi Iwai authored
Merge tag 'asoc-v3.10-2' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-next ASoC: More updates for v3.10 The main additional change here is Lars-Peter's DMA work plus the platform conversions which have been tested - getting this in mainline will make life easier for development after the merge window. These factor a large chunk of code out of the drivers for the platforms using dmaengine, greatly simplifying development.
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Mark Brown authored
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Mark Brown authored
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Mark Brown authored
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Mark Brown authored
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Mark Brown authored
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Lars-Peter Clausen authored
Use the generic dmaengine PCM driver instead of a custom implemention. There is a minor functional change, the ux500 PCM driver did not preallocate the audio buffer, while the generic dmaengine PCM driver will do this. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Acked-by: Lee Jones <lee.jones@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Daniel Mack authored
Unfortunately, none of the UAC standards provides a way to identify DSD (Direct Stream Digital) formats. Hence, this patch adds a quirks handler to identify USB interfaces that are capable of handling DSD. That quirks handler can augment the already parsed formats bit-field, by any of the new SNDRV_PCM_FMTBIT_DSD_{U8_U16} and setting the dsd_dop flag in the audio format, if the driver should take care for the DOP byte stuffing. The only devices that are known to work with this are the ones with a 'Playback Designs' vendor id. Signed-off-by: Daniel Mack <zonque@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Daniel Mack authored
There is quite some confusion around the bit-ordering in DSD samples, and no general agreement that defines whether hardware is supposed to expect the oldest sample in the MSB or the LSB of a byte. ALSA will hence set the rule that on the software API layer, bytes always carry the oldest bit in the most significant bit of a byte, and the driver has to translate that at runtime in order to match the hardware layout. This patch adds support for this by adding a boolean flag to the audio format struct. Signed-off-by: Daniel Mack <zonque@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Daniel Mack authored
In order to provide a compatibility way for pushing DSD samples through ordinary PCM channels, the "DoP open Standard" was invented. See http://www.dsd-guide.com for the official document. The host is required to stuff DSD marker bytes (0x05, 0xfa, alternating) in the MSB of 24 bit wide samples on the bus, in addition to the 16 bits of actual DSD sample payload. To support this, the hardware and software stride logic in the driver has to be tweaked a bit, as we make the userspace believe we're operating on 16 bit samples, while we in fact push one more byte per channel down to the hardware. The DOP runtime information is stored in struct snd_usb_substream, so we can keep track of our state across multiple calls to prepare_playback_urb_dsd_dop(). Signed-off-by: Daniel Mack <zonque@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Daniel Mack authored
For normal PCM transfer, this change has no effect, as the endpoint's stride is always frame_bits/8. For DSD DOP streams, however, which is added later, the hardware stride differs from the software stride, and the endpoint has the correct information in these cases. Signed-off-by: Daniel Mack <zonque@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Daniel Mack authored
This patch adds two formats for Direct Stream Digital (DSD), a pulse-density encoding format which is described here: https://en.wikipedia.org/wiki/Direct_Stream_Digital DSD operates on 2.8, 5.6 or 11.2MHz sample rates and as a 1-bit stream. The two new types added by this patch describe streams that are capable of handling DSD samples in DOP format as 8-bit or in 16-bit (or at a x8 or x16 data rate, respectively). DSD itself specifies samples in *bit*, while DOP and ALSA handle them as *bytes*. Hence, a factor of 8 or 16 has to be applied for the sample rare configuration, according to the following table: configured hardware 176.4KHz 352.8kHz 705.6KHz <---- sample rate 8-bit 2.8MHz 5.6MHz 16-bit 2.8Mhz 5.6MHz 11.2MHz `-----------------------------' actual DSD sample rates Signed-off-by: Daniel Mack <zonque@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Takashi Iwai authored
When pin default configs are overridden via patch option, these are evaluated before fixups are applied. Since some fixups change the whole codec trees and/or add pins dynamically, this sanity check might not pass when pins aren't present at the time the function is called. We may reorder the execution, but an easier fix is simply to disable this sanity check. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Wei Yongjun authored
Fix to return a negative error code from the error handling case instead of 0, as returned elsewhere in this function. Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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- 17 Apr, 2013 14 commits
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Takashi Iwai authored
The flag bus->shutdown implies that the control elements might have been already destroyed. When a codec is resumed at this state and tries to call vmaster hook (e.g. in snd_hda_gen_init()), it would refer to a non-existing object, resulting in Oops in the end. This patch just adds a check of the flag in the caller side for avoiding such a crash. Though, the best would be to clear hook->sw_kctl by the destructor of the corresponding ctl element, but vmaster uses its own private_free, it can't be done easily. So let it be for a while. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Dylan Reid authored
The hardware revision of the codec is based at 0x40. Subtract that before convering to ASCII. The same as it is done for 98095. Signed-off-by: Dylan Reid <dgreid@chromium.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Cc: stable@vger.kernel.org
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Stas Sergeev authored
This patch adds a playback and capture streams to the dummy codec DAI configuration. Most permissive set of sampling rates and formats is used. This patch is needed for playback and capturing on a codec-less systems, as otherwise the PCM device nodes are not even created. Signed-off-by: Stas Sergeev <stsp@users.sourceforge.net> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
Use the generic dmaengine PCM driver instead of a custom implementation. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
This allows us to access the DAI DMA data when we create the PCM. We'll use this when converting imx to generic DMA engine PCM driver. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
Unfortunately there are still quite a few platforms with a dmaengine driver which do not support reporting the number of bytes left to transfer. If we want to support these platforms in the generic dmaengine PCM driver we have. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
Use the generic dmaengine PCM driver instead of a custom implementation. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Mark Brown authored
Linux 3.9-rc7
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Lars-Peter Clausen authored
Add support for platforms which don't use devicetree yet or have to optionally support a non-devicetree way to request the DMA channel. The patch adds the compat_request_channel and compat_filter_fn callbacks to the snd_dmaengine_pcm_config struct. If the compat_request_channel is implemented it will be used to request the DMA channel. If not dma_request_channel with compat_filter_fn as the filter function will be used to request the channel. The patch also exports the snd_dmaengine_pcm_request_chan() function, since compat platforms will want to use it to request their DMA channel. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
This patch adds a generic dmaengine PCM driver. It builds on top of the dmaengine PCM library and adds the missing pieces like DMA channel management, buffer management and channel configuration. It will be able to replace the majority of the existing platform specific dmaengine based PCM drivers. Devicetree is used to map the DMA channels to the PCM device. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Lars-Peter Clausen authored
snd_soc_{add,remove}_platform are similar to snd_soc_register_platform and snd_soc_unregister_platform with the difference that they won't allocate and free the snd_soc_platform structure. Also add snd_soc_lookup_platform which looks up a platform by the device it has been registered for. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Mark Brown authored
Merge branch 'topic/core' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into asoc-dma
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Lars-Peter Clausen authored
Refactor the dmaengine PCM library to allow the DMA channel to be requested before opening a PCM substream. snd_dmaengine_pcm_open() now expects a DMA channel instead of a filter function and filter parameter as its parameters. snd_dmaengine_pcm_close() is updated to not release the DMA channel. This allows a dmaengine based PCM driver to request its channels before the substream is opened. The patch also introduces two new functions, snd_dmaengine_pcm_open_request_chan() and snd_dmaengine_pcm_close_release_chan(), which have the same signature and behaviour of the old snd_dmaengine_pcm_{open,close}() and internally use the new variants of these functions. All users of snd_dmaengine_pcm_{open,close}() are updated to use snd_dmaengine_pcm_open_request_chan() and snd_dmaengine_pcm_close_release_chan(). Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Tested-by: Stephen Warren <swarren@nvidia.com> Tested-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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David Henningsson authored
When graphics initializes the HDMI chip, sometimes this leads to pins going into D3 and right channel being muted. If the audio driver finishes initialization before the graphic driver does, this situation becomes permanent. This is a workaround that checks for this situation and corrects it on playback prepare. It has been verified working on at least one machine. BugLink: https://bugs.launchpad.net/bugs/1167270Signed-off-by: David Henningsson <david.henningsson@canonical.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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- 16 Apr, 2013 4 commits
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Takashi Iwai authored
When setting up the aamix output paths, use the primary DAC instead of the individual DAC for each output as default. Otherwise multiple DACs will be turned on for a single aamix widget, which results in doubly or more volumes, because the duplicated signals will be sent through all these DACs for a single stream. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Markus Pargmann authored
Add definitions for AC97 control register. Signed-off-by: Markus Pargmann <mpa@pengutronix.de> Acked-by: Timur Tabi <timur@tabi.org> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Takashi Iwai authored
When we have a loopback mixer control, this should manage the state whether the output paths include the aamix or not. But the current code blindly initializes the output paths with aamix = true, thus the aamix is enabled unless the loopback mixer control is changed. Also, update_aamix_paths() called by the loopback mixer control put callback invokes snd_hda_activate_path() with aamix = true even for disabling the mixing. This leaves the aamix path even though the loopback control is turned off. This patch fixes these issues: - Introduced aamix_default() helper to indicate whether with_aamix is true or false as default - Fix the argument in update_aamix_paths() for disabling loopback Reported-by: Lydia Wang <LydiaWang@viatech.com.cn> Cc: <stable@vger.kernel.org> [v3.9+] Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Dylan Reid authored
For capture, the delay through the codec contributes to the time stamp of the sample recorded at the A to D. Rename the codec time stamp function appropriately. Signed-off-by: Dylan Reid <dgreid@chromium.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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- 15 Apr, 2013 4 commits
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git://git.kernel.org/pub/scm/linux/kernel/git/broonie/soundTakashi Iwai authored
ASoC: Updates for v3.10 A bunch of changes here, the most interesting one subsystem wise being Morimoto-san's work to create snd_soc_component which doesn't do much for now but will be pretty important going forwards: - Add a new component object type which will form the basis of moving to a more generic handling of SoC and off-SoC components, contributed by Kuninori Morimoto. - A fairly large set of cleanups for the dmaengine integration from Lars-Peter Clausen, starting to move towards being able to have a generic driver based on the library. - Performance optimisations to DAPM from Ryo Tsutsui. - Support for mixer control sharing in DAPM from Stephen Warren. - Multiplatform ARM cleanups from Arnd Bergmann. - New CODEC drivers for AK5385 and TAS5086 from Daniel Mack.
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Clemens Ladisch authored
Commit 88a8516a (ALSA: usbaudio: implement USB autosuspend) introduced autopm for all USB audio/MIDI devices. However, many MIDI devices, such as synthesizers, do not merely transmit MIDI messages but use their MIDI inputs to control other functions. With autopm, these devices would get powered down as soon as the last MIDI port device is closed on the host. Even some plain MIDI interfaces could get broken: they automatically send Active Sensing messages while powered up, but as soon as these messages cease, the receiving device would interpret this as an accidental disconnection. Commit f5f16541 (ALSA: usb-audio: Fix missing autopm for MIDI input) introduced another regression: some devices (e.g. the Roland GAIA SH-01) are self-powered but do a reset whenever the USB interface's power state changes. To work around all this, just disable autopm for all USB MIDI devices. Reported-by: Laurens Holst Cc: <stable@vger.kernel.org> Signed-off-by: Clemens Ladisch <clemens@ladisch.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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David Henningsson authored
With this patch, a TRRS headset mic cannot be successfully detected on the Asus X101CH, and we can also distinguish between headphone and headset automatically. Buglink: https://bugs.launchpad.net/bugs/1169138Co-authored-by: Kailang <kailang@realtek.com> Tested-by: Luis Henriques <luis.henriques@canonical.com> Signed-off-by: David Henningsson <david.henningsson@canonical.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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David Henningsson authored
On some machines, there is a headset jack that can support both headphone, headsets (of both CTIA and OMTP type) and mic-in. On other machines, the headset jack supports headphone, headsets (both CTIA and OMTP), but not mic-in. This patch implements that functionality as different capture sources. Buglink: https://bugs.launchpad.net/bugs/1169143Tested-by: David Chen <david.chen@canonical.com> Co-authored-by: Kailang <kailang@realtek.com> Signed-off-by: David Henningsson <david.henningsson@canonical.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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