1. 31 Jul, 2012 4 commits
  2. 30 Jul, 2012 22 commits
  3. 06 Jul, 2012 14 commits
    • Sage Weil's avatar
      libceph: allow sock transition from CONNECTING to CLOSED · fbb85a47
      Sage Weil authored
      It is possible to close a socket that is in the OPENING state.  For
      example, it can happen if ceph_con_close() is called on the con before
      the TCP connection is established.  con_work() will come around and shut
      down the socket.
      Signed-off-by: default avatarSage Weil <sage@inktank.com>
      fbb85a47
    • Sage Weil's avatar
      libceph: initialize mon_client con only once · 735a72ef
      Sage Weil authored
      Do not re-initialize the con on every connection attempt.  When we
      ceph_con_close, there may still be work queued on the socket (e.g., to
      close it), and re-initializing will clobber the work_struct state.
      Signed-off-by: default avatarSage Weil <sage@inktank.com>
      735a72ef
    • Sage Weil's avatar
      libceph: set peer name on con_open, not init · b7a9e5dd
      Sage Weil authored
      The peer name may change on each open attempt, even when the connection is
      reused.
      Signed-off-by: default avatarSage Weil <sage@inktank.com>
      b7a9e5dd
    • Alex Elder's avatar
      libceph: drop declaration of ceph_con_get() · 26103021
      Alex Elder authored
      For some reason the declaration of ceph_con_get() and
      ceph_con_put() did not get deleted in this commit:
          d59315ca libceph: drop ceph_con_get/put helpers and nref member
      
      Clean that up.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      26103021
    • Alex Elder's avatar
      libceph: add some fine ASCII art · bc18f4b1
      Alex Elder authored
      Sage liked the state diagram I put in my commit description so
      I'm putting it in with the code.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      bc18f4b1
    • Alex Elder's avatar
      libceph: small changes to messenger.c · 5821bd8c
      Alex Elder authored
      This patch gathers a few small changes in "net/ceph/messenger.c":
        out_msg_pos_next()
          - small logic change that mostly affects indentation
        write_partial_msg_pages().
          - use a local variable trail_off to represent the offset into
            a message of the trail portion of the data (if present)
          - once we are in the trail portion we will always be there, so we
            don't always need to check against our data position
          - avoid computing len twice after we've reached the trail
          - get rid of the variable tmpcrc, which is not needed
          - trail_off and trail_len never change so mark them const
          - update some comments
        read_partial_message_bio()
          - bio_iovec_idx() will never return an error, so don't bother
            checking for it
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      5821bd8c
    • Alex Elder's avatar
      libceph: distinguish two phases of connect sequence · 7593af92
      Alex Elder authored
      Currently a ceph connection enters a "CONNECTING" state when it
      begins the process of (re-)connecting with its peer.  Once the two
      ends have successfully exchanged their banner and addresses, an
      additional NEGOTIATING bit is set in the ceph connection's state to
      indicate the connection information exhange has begun.  The
      CONNECTING bit/state continues to be set during this phase.
      
      Rather than have the CONNECTING state continue while the NEGOTIATING
      bit is set, interpret these two phases as distinct states.  In other
      words, when NEGOTIATING is set, clear CONNECTING.  That way only
      one of them will be active at a time.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      7593af92
    • Alex Elder's avatar
      libceph: separate banner and connect writes · ab166d5a
      Alex Elder authored
      There are two phases in the process of linking together the two ends
      of a ceph connection.  The first involves exchanging a banner and
      IP addresses, and if that is successful a second phase exchanges
      some detail about each side's connection capabilities.
      
      When initiating a connection, the client side now queues to send
      its information for both phases of this process at the same time.
      This is probably a bit more efficient, but it is slightly messier
      from a layering perspective in the code.
      
      So rearrange things so that the client doesn't send the connection
      information until it has received and processed the response in the
      initial banner phase (in process_banner()).
      
      Move the code (in the (con->sock == NULL) case in try_write()) that
      prepares for writing the connection information, delaying doing that
      until the banner exchange has completed.  Move the code that begins
      the transition to this second "NEGOTIATING" phase out of
      process_banner() and into its caller, so preparing to write the
      connection information and preparing to read the response are
      adjacent to each other.
      
      Finally, preparing to write the connection information now requires
      the output kvec to be reset in all cases, so move that into the
      prepare_write_connect() and delete it from all callers.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      ab166d5a
    • Alex Elder's avatar
      libceph: define and use an explicit CONNECTED state · e27947c7
      Alex Elder authored
      There is no state explicitly defined when a ceph connection is fully
      operational.  So define one.
      
      It's set when the connection sequence completes successfully, and is
      cleared when the connection gets closed.
      
      Be a little more careful when examining the old state when a socket
      disconnect event is reported.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      e27947c7
    • Alex Elder's avatar
      libceph: clear NEGOTIATING when done · 3ec50d18
      Alex Elder authored
      A connection state's NEGOTIATING bit gets set while in CONNECTING
      state after we have successfully exchanged a ceph banner and IP
      addresses with the connection's peer (the server).  But that bit
      is not cleared again--at least not until another connection attempt
      is initiated.
      
      Instead, clear it as soon as the connection is fully established.
      Also, clear it when a socket connection gets prematurely closed
      in the midst of establishing a ceph connection (in case we had
      reached the point where it was set).
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      3ec50d18
    • Alex Elder's avatar
      libceph: clear CONNECTING in ceph_con_close() · bb9e6bba
      Alex Elder authored
      A connection that is closed will no longer be connecting.  So
      clear the CONNECTING state bit in ceph_con_close().  Similarly,
      if the socket has been closed we no longer are in connecting
      state (a new connect sequence will need to be initiated).
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      bb9e6bba
    • Alex Elder's avatar
      libceph: don't touch con state in con_close_socket() · 456ea468
      Alex Elder authored
      In con_close_socket(), a connection's SOCK_CLOSED flag gets set and
      then cleared while its shutdown method is called and its reference
      gets dropped.
      
      Previously, that flag got set only if it had not already been set,
      so setting it in con_close_socket() might have prevented additional
      processing being done on a socket being shut down.  We no longer set
      SOCK_CLOSED in the socket event routine conditionally, so setting
      that bit here no longer provides whatever benefit it might have
      provided before.
      
      A race condition could still leave the SOCK_CLOSED bit set even
      after we've issued the call to con_close_socket(), so we still clear
      that bit after shutting the socket down.  Add a comment explaining
      the reason for this.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      456ea468
    • Alex Elder's avatar
      libceph: just set SOCK_CLOSED when state changes · d65c9e0b
      Alex Elder authored
      When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED
      connection flag bit is set, and if it had not been previously set
      queue_con() is called to ensure con_work() will get a chance to
      handle the changed state.
      
      con_work() atomically checks--and if set, clears--the SOCK_CLOSED
      bit if it was set.  This means that even if the bit were set
      repeatedly, the related processing in con_work() only gets called
      once per transition of the bit from 0 to 1.
      
      What's important then is that we ensure con_work() gets called *at
      least* once when a socket close event occurs, not that it gets
      called *exactly* once.
      
      The work queue mechanism already takes care of queueing work
      only if it is not already queued, so there's no need for us
      to call queue_con() conditionally.
      
      So this patch just makes it so the SOCK_CLOSED flag gets set
      unconditionally in ceph_sock_state_change().
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      d65c9e0b
    • Alex Elder's avatar
      libceph: don't change socket state on sock event · 188048bc
      Alex Elder authored
      Currently the socket state change event handler records an error
      message on a connection to distinguish a close while connecting from
      a close while a connection was already established.
      
      Changing connection information during handling of a socket event is
      not very clean, so instead move this assignment inside con_work(),
      where it can be done during normal connection-level processing (and
      under protection of the connection mutex as well).
      
      Move the handling of a socket closed event up to the top of the
      processing loop in con_work(); there's no point in handling backoff
      etc. if we have a newly-closed socket to take care of.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      188048bc