- 26 Jan, 2013 4 commits
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Ville Syrjälä authored
When passing the DP/HDMI/SDVO registers to the encoder init functions, include the VLV specific offset in the value. v2: Resolved conflicts w/ VLV SDVO elimination Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Don't call intel_sdvo_init() for VLV. Preserve the same behaviour as when intel_sdvo_init() would have returned false. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Instead of using ADPA/VLV_ADPA/PCH_ADPA in various parts of intel_crt code, just use adpa_reg which always contains the correct value for the platform. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
v2: Dropped the clock gating registers Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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- 24 Jan, 2013 24 commits
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Ville Syrjälä authored
This will cause display registers to include the correct offset on VLV. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
GPIO/GMBUS registers must be offset on VLV, so simply adjust gpio_mmio_base to include the correct offset. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Instead of 0x18xxxx use (VLV_DISPLAY_BASE + xxxx). Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Instead of 0x18xxxx use (VLV_DISPLAY_BASE + xxxx). Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
CURSIZE is not present on VLV, so it was left out, as were the IVB specific cursor B registers. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Add an optional offset to intel_device_info, which will added to most display register offsets. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Use intel_dig_port->port rather than intel_dp->output_reg. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ville Syrjälä authored
Use intel_dig_port->port rather than intel_hdmi->sdvox_erg. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Paulo Zanoni authored
Because the register does not exist in gen5+. This patch solves "unclaimed register" messages on Haswell after suspend/resume. Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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- 22 Jan, 2013 6 commits
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Daniel Vetter authored
commit 09153000 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Wed Dec 12 14:06:44 2012 +0100 drm/i915: rework locking for intel_dpio|sbi_read|write reworked the locking around sbi_read/write functions for 3.8-fixes. But commit dde86e2d Author: Paulo Zanoni <paulo.r.zanoni@intel.com> Date: Sat Dec 1 12:04:25 2012 -0200 drm/i915: add lpt_init_pch_refcl Added new use-cases in the -next tree which has not been updated in the merge. Fix it up. Reported-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Tested-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Wang Xingchao authored
ELD info should be updated dynamically according to hot plug event. For haswell chip, clear/set the eld valid bit and output enable bit from callback intel_disable/eanble_ddi(). Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Wang Xingchao <xingchao.wang@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Mika Kuoppala authored
When machine was rebooted or module was reloaded, gem_hw_init() set last_seqno to be identical to next_seqno. This lead to situation that waits for first ever request always passed immediately regardless if it was actually executed. Use gem_set_seqno() to be consistent how hw is initialized on init, wrap and on resume. Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Jani Nikula authored
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44156Reported-by: Alan Zimmerman <alan.zimm@gmail.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Jani Nikula authored
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=31522#c35 [Note: There are more than one broken setups in the bug. This fixes one.] Reported-by: Martins <andrissr@inbox.lv> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Jani Nikula authored
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59628Reported-by: Roland Gruber <post@rolandgruber.de> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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- 21 Jan, 2013 2 commits
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Daniel Vetter authored
Damien Lespiau wondered how race the gpu reset/hang detection code is against concurrent gpu resets/hang detections or combinations thereof. Luckily the single work item is guranteed to never run concurrently, so reset handling is already single-threaded. Hence we only have to worry about concurrent hang detections, or a hang detection firing off while we're still processing an older gpu reset request. Due to the new mechanism of setting the reset in progress flag and the ordering guaranteed by the schedule_work function there's nothing to do but add a comment explaining why we're safe. The only thing I've noticed is that we still try to reset the gpu now, even when it is declared terminally wedged. Add a check for that to avoid continous warnings about failed resets, in case the hangcheck timer ever gets stuck. Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
With the previous patch the state transition handling of the reset code itself is now (hopefully) race free and solid. But that still leaves out everyone else - with the various lock-free wait paths we have there's the possibility that the reset happens between the point where we read the seqno we should wait on and the actual wait. And if __wait_seqno then never sees the RESET_IN_PROGRESS state, we'll happily wait for a seqno which will in all likelyhood never signal. In practice this is not a big problem since the X server gets constantly interrupted, and can then submit more work (hopefully) to unblock everyone else: As soon as a new seqno write lands, all waiters will unblock. But running the i-g-t reset testcase ZZ_hangman can expose this race, especially on slower hw with fewer cpu cores. Now looking forward to ARB_robustness and friends that's not the best possible behaviour, hence this patch adds a reset_counter to be able to detect any reset, even if a given thread never observed the in-progress state. The important part is to correctly order things: - The write side needs to increment the counter after any seqno gets reset. Hence we need to do that at the end of the reset work, and again wake everyone up. We also need to place a barrier in between any possible seqno changes and the counter increment, since any unlock operations only guarantee that nothing leaks out, but not that at later load operation gets moved ahead. - On the read side we need to ensure that no reset can sneak in and invalidate the seqno. In all cases we can use the one-sided barrier that unlock operations guarantee (of the lock protecting the respective seqno/ring pair) to ensure correct ordering. Hence it is sufficient to place the atomic read before the mutex/spin_unlock and no additional barriers are required. The end-result of all this is that we need to wake up everyone twice in a reset operation: - First, before the reset starts, to get any lockholders of the locks, so that the reset can proceed. - Second, after the reset is completed, to allow waiters to properly and reliably detect the reset condition and bail out. I admit that this entire reset_counter thing smells a bit like overkill, but I think it's justified since it makes it really explicit what the bail-out condition is. And we need a reset counter anyway to implement ARB_robustness, and imo with finer-grained locking on the horizont this is the most resilient scheme I could think of. v2: Drop spurious change in the wait_for_error EXIT_COND - we only need to wait until we leave the reset-in-progress wedged state. v3: Don't play tricks with barriers in the throttle ioctl, the spin_unlock is barrier enough. I've also considered using a little helper to grab the current reset_counter, but then decided that hiding the atomic_read isn't a great idea, since having it explicitly show up in the code is a nice remainder to reviews to check the memory barriers. v4: Add a comment to explain why we need to fall through in __wait_seqno in the end variable assignments. v5: Review from Damien: - s/smb/smp/ in a comment - don't increment the reset counter after we've set it to WEDGED. Now we (again) properly wedge the gpu when the reset fails. Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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- 20 Jan, 2013 4 commits
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Chris Wilson authored
Now that we seem to have brought order to the GTT barriers, the last one to review is the terminal barrier before we unbind the buffer from the GTT. This needs to only be performed if the buffer still resides in the GTT domain, and so we can skip some needless barriers otherwise. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
With a fence, we only need to insert a memory barrier around the actual fence alteration for CPU accesses through the GTT. Performing the barrier in flush-fence was inserting unnecessary and expensive barriers for never fenced objects. Note removing the barriers from flush-fence, which was effectively a barrier before every direct access through the GTT, revealed that we where missing a barrier before the first access through the GTT. Lack of that barrier was sufficient to cause GPU hangs. v2: Add a couple more comments to explain the new barriers Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
We have two important transitions of the wedged state in the current code: - 0 -> 1: This means a hang has been detected, and signals to everyone that they please get of any locks, so that the reset work item can do its job. - 1 -> 0: The reset handler has completed. Now the last transition mixes up two states: "Reset completed and successful" and "Reset failed". To distinguish these two we do some tricks with the reset completion, but I simply could not convince myself that this doesn't race under odd circumstances. Hence split this up, and add a new terminal state indicating that the hw is gone for good. Also add explicit #defines for both states, update comments. v2: Split out the reset handling bugfix for the throttle ioctl. v3: s/tmp/wedged/ sugested by Chris Wilson. Also fixup up a rebase error which prevented this patch from actually compiling. v4: To unify the wedged state with the reset counter, keep the reset-in-progress state just as a flag. The terminally-wedged state is now denoted with a big number. v5: Add a comment to the reset_counter special values explaining that WEDGED & RESET_IN_PROGRESS needs to be true for the code to be correct. v6: Fixup logic errors introduced with the wedged+reset_counter unification. Since WEDGED implies reset-in-progress (in a way we're terminally stuck in the dead-but-reset-not-completed state), we need ensure that we check for this everywhere. The specific bug was in wait_for_error, which would simply have timed out. v7: Extract an inline i915_reset_in_progress helper to make the code more readable. Also annote the reset-in-progress case with an unlikely, to help the compiler optimize the fastpath. Do the same for the terminally wedged case with i915_terminally_wedged. Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
While auditing the code I've noticed one place (the throttle ioctl) which does not yet wait for the reset handler to complete and doesn't properly decode the wedge state into -EAGAIN/-EIO. Fix this up by calling the right helpers. This might explain the oddball "my compositor just died in a successfull gpu reset" reports. Or maybe not, since current mesa doesn't use this ioctl to throttle command submission. The throttle ioctl doesn't take the struct_mutex, so to avoid busy-looping with -EAGAIN while a reset is in process, check for errors first and wait for the handler to complete if a reset is pending by calling i915_gem_wait_for_error. Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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