1. 26 Mar, 2017 1 commit
    • Eric Anholt's avatar
      drm/vc4: Fix termination of the initial scan for branch targets. · dd0b0e22
      Eric Anholt authored
      commit 457e67a7 upstream.
      
      The loop is scanning until the original max_ip (size of the BO), but
      we want to not examine any code after the PROG_END's delay slots.
      There was a block trying to do that, except that we had some early
      continue statements if the signal wasn't a PROG_END or a BRANCH.
      
      The failure mode would be that a valid shader is rejected because some
      undefined memory after the PROG_END slots is parsed as a branch and
      the rest of its setup is illegal.  I haven't seen this in the wild,
      but valgrind was complaining when about this up in the userland
      simulator mode.
      Signed-off-by: default avatarEric Anholt <eric@anholt.net>
      Cc: Amit Pundir <amit.pundir@linaro.org>
      Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
      dd0b0e22
  2. 22 Mar, 2017 39 commits