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Maarten Lankhorst authored
The UV plane is the master plane that does all color correction etc. It needs to be programmed with the dimensions for color plane 1 (UV). The Y plane just feeds the Y pixels to it. Program the scaler from the master only, and set PLANE_CTL_YUV420_Y_PLANE on the slave plane. Changes since v1: - Make a common skl_program_plane, and use it for both plane updates. Changes since v2: - Make color_plane explicit, to clarify skl_update_plane(). (Ville) Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181018115134.9061-8-maarten.lankhorst@linux.intel.com
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